Blog Moving!!

IMPORTANT: This Blog Is Moving To My Website HERE and Updated with new Items. I will keep this active but it will not have any new content on it. Thank you for your support.

Labels

1860 (1) 1877 (1) 5.1 (3) 664 (1) 7.1 (1) adr (1) ambience (6) amp (1) amplification (2) amplitude (5) au clair de la lune (1) audio (20) balanced (3) batteries (1) battery (1) bit depth (5) cables (3) carbon microphone (2) compression (1) Condenser Microphones (3) critical angle (1) cycles per second (1) data rate (5) dB (1) dBa (1) dead spot (1) Decibels (1) definition (23) diffraction (1) Digital (1) directory (6) dither (1) documentary (3) Dolby (2) Dolby Digital (2) DTS (2) dubbing (2) dynamic microphone (3) dynamic range (1) edison (1) electromagnetism (1) equipment (3) equipment demo (1) ew 100 (1) explained (43) feedback (1) festivals (1) film crew pro (1) Film history (4) film jobs (2) Film Sound (42) film work (6) frequency (6) glossary (1) Heinrich Rudolf Hertz (1) help (1) Hertz (5) history (2) home cinema (1) How does it work? (28) hz (1) information (2) information on sound (4) Introduction (10) key features (1) law (1) laws (8) levels (1) looping (2) lossless (1) lossy (1) mAh (1) mandy (1) matt price (1) metadata (1) Meters (1) Mic Specs (1) microphone (7) ohm (1) paid film work (2) parabolic reflectors (1) pcm (1) phase (1) phasing (1) phonautograph (1) phonograph (1) physicist (1) PPM (1) Preproduction basics (2) quantization error (1) question and answers (1) questions and answers (26) radio microphone (2) reference (3) refraction (3) resource (12) reverb (7) review (1) room tone (6) sampling theorem (2) senhiesser (3) sensitivity (1) shoeps (1) something to watch (7) sound (3) sound basics (2) sound devices (1) sound equipment (16) sound news (1) sound pressure level (3) sound recording (25) sound wave (4) space (1) speaker systems (1) speed of sound (4) SPL (1) SUPER CMIT (1) surround (1) talent circle (1) technical (16) theory (16) transducer (1) unbalanced (1) unit of measurement (1) VU (1) walter murch (1) wave agent (1) websites (1) wild sound (5) wilhelm scream (1) worldizing (1) XLR (2)

Friday, 30 September 2011

Dither and Quantization Error

Dither is an internationally applied form of noise used to randomize quantization error, preventing large scale patterns such as "banding" in images. 
Example of image "Banding"












Dither is routinely used to processing both digital audio and digital video data and usually one of the last stages in post production for compact discs. 

Quantization Error is the difference in the actual analog value and the quantized digital value. This is due to either rounding of digital views or truncation. The error is sometimes considered as an additional random signal called quantization noise because of its "stochastic" or non-deterministic behavior

Cheers Guys,

Matt Price

No comments:

Post a Comment